I'm an audiovisual producer and 3D generalist with over 10 years of professional experience in the production field. I hold a degree in Audiovisual Communication from Francisco de Vitoria University and a postgraduate diploma in Business & Management of Entertainment from the University of California.
I started my career in the television industry thanks to Overon and Mediaset, where I gained a clear understanding of how the industry operates and the dynamics of production. After my time in television, I had the great fortune in 2015 to pursue further education and work in Los Angeles, where I met many talented individuals and took part in numerous productions. This experience laid the foundation for the rest of my career in production and marked my first steps into the world of 3D.
Upon my return to Madrid in 2018, I continued collaborating on film, advertising, and digital content projects alongside national and international production companies and agencies. My experience ranges from budget planning and location management to overseeing all logistics surrounding a shoot, both in the office and on set. This journey led me to fulfill a lifelong dream in 2021: producing my first feature film, Y todos arderán, which premiered at the prestigious Sitges Film Festival and went on to win several international awards at renowned festivals.






On the other hand, I have developed a strong generalist profile in the 3D industry, a journey that began during my time in Los Angeles in 2017. It was there that I discovered my passion for this field, built a solid foundation, and gained the insight needed to shape my professional development independently. Upon returning to Madrid, I have worked on numerous architectural visualization (ArchViz) projects, as well as the creation of character, vehicle, and product animations and renders for companies and production studios. My skill set also extends to video game development, virtual production, and film pre-production, where I apply advanced planning techniques and scenographic design to optimize each stage of the project.
This comprehensive approach allows me to bridge audiovisual production with 3D content creation, streamlining workflows from pre-production while exploring new forms of visual storytelling. As digital tools continue to advance, this combination not only enhances efficiency and project planning but also paves the way for more ambitious visual outcomes, perfectly aligned with the future of entertainment and visual communication.